At Nitro Games, I had the opportunity to work on Heroes of Warland, a mobile multiplayer FPS game. I entered the project two months before launch and got valuable experience out of this. My tasks included AI behavior of the bots in the game, as well as doing some bugfixes and implementing a gamemode. I worked at Nitro Games for four months in total, and was let go due to restructuring of the teams. Nitro Games is giving me a positive recommendation and I thoroughly enjoyed my time with them.