Constellation is a twin-stick shooter with strategy elements. This group project was made in four weeks using unity. The team consisted of two programmers and three artists. We used bitbucket and TortoiseHg for version control.
In this game, two players have to destroy each others’ base. This can be done by simply shooting, or by collecting enough resources to power a death ray. Resources can also be spend to build new factories, and improve weaponry. To build factories, a player has to capture (and then defend) planets.
My contributions included:
- Resource managing system
- Capturing planets
- building factories
- Camera movement
- Controller input
A detailed log of our project can be found here.